Fearless Charge
Skill ID 11624 · learned as a Royal Guard (Swordsman line)
- Type
- Active
- Max level
- 5
- Damage
- Physical
- Element
- Neutral
- Range
- 60 m
- Targets
- Up to 5
- Cooldown
- 10 s to 8 s
- SP cost
- 32 SP to None
Every level
Numbers in bold change from level to level.
Level 1 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 30% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 120% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 1 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 30% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 120% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 1 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 1 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 2 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 35% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 140% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 2 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 35% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 140% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 2 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 2 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 3 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 40% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 160% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 3 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 40% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 160% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 3 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 3 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 4 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 45% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 180% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 4 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 45% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 180% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 4 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 4 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 5 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 50% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 200% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 5 · Cooldown 10 s · SP 32 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 50% and inflicts Knockback on up to 5 enemies in a 8 * 12-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Move ${12} meters in that direction, then inflict Knock-Up and deal Neutral Melee Physical DMG equal to PATK * 200% to the targets. For every 1% ASPD, this DMG increases by 0.5%. You have Immunity while using the skill.
Level 5 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)
Level 5 · Cooldown 8 s · SP none
Two-Handed Spear-exclusive skill. Continuously spins the spear, dealing a total of PATK * 350% Neutral melee Physical damage to up to 5 targets on the Enemy Team within a 8-meter radius (for every 1% ASPD, gains 0.5% DMG Bonus, Active up to % ASPD) and slowing them by 5% for 3 seconds, stacking up to 10 times. The final HIT inflicts Knockback. While the skill is Active, grants Immunity and reduces damage taken by 20%. (While mounted on a Gryphon, you can Move while casting this skill.)

