Job and profession talents now trigger their effects in combat for every class line, skill-tree passives like Union and Arcane Mastery now run, and talents change the buffs you cast on others. Your talent builds carry over as they are.Read full updateClose update
Job and profession talents now trigger their effects in combat for every class line, skill-tree passives like Union and Arcane Mastery now run, and talents change the buffs you cast on others. Your talent builds carry over as they are.
Bosses use their special skills and resist crowd control, every monster gets its innate buffs, and repeated stuns and freezes on the same target get shorter. Damage and healing over time, auras and ground effects now work.
Phantom Realm starts after 30 seconds with whoever is queued, even just you, and AI party members ready up, follow you in and leave with you. AI party members no longer take a share of your kills' EXP.
Field MVPs spawn with half their HP. Survivor Battle is 20 players in teams of 4, Dragon Coffin Island 10 players in squads of 5, and a guild can join the Guild League with 10 members.
The Third Class Advancement quest now opens at Base Level 50.
Also new: pet guardian skills and mount passives, Rift Crisis rounds, the Seven-Day Goal, Codex monster unlocks, profile cards, more Growth Classroom goals, Hidden Realm and more Realm of the Gods content, EXP catch-up below the server level, and card collection stars.
Class-limited boxes now check your level and class like the game does, and dungeon guide steps that ask you to beat a boss count when you clear its dungeon.