Twilight
Skill ID 11607 · learned as a Royal Guard (Swordsman line)
- Type
- Active
- Max level
- 10
- Damage
- Physical
- Element
- Neutral
- Range
- 15 m
- Targets
- Up to 5
- Cooldown
- 15 s
- SP cost
- 50 SP
Every level
Numbers in bold change from level to level.
Level 1 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 120% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 1 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *180%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 2 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 130% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 2 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *190%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 3 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 140% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 3 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *200%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 4 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 150% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 4 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *210%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 5 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 160% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 5 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *220%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 6 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 170% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 6 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *230%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 7 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 180% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 7 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *240%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 8 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 190% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 8 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *250%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 9 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 200% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 9 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *260%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.
Level 10 · Cooldown 15 s · SP 50 SP
Two-Handed Spear skill. Leap to a selected area within 15 meters, dealing Neutral Melee Physical DMG totaling PATK * 210% to up to 5 enemies within 6 meters of the target area. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Inflicts 【Immobilize】 for 1.5 seconds. You have Immunity while using the skill. For each enemy hit, gain 1 stack of Shield equal to 3% of your Max HP for 5 seconds, stacking up to times.
Level 10 · Cooldown 15 s · SP 50 SP
Two-Handed Spear-exclusive skill. Leap high into the air and land in a designated area within 15 meters, dealing a total of PATK *270%+0 Neutral melee Physical DMG to up to 5 targets on the Enemy Team within a 6-meter radius. (For every % ASPD, gain a 0.5% DMG Bonus, Active up to % ASPD.) Also inflicts 【Immobilize】 for 1.5 seconds. Gain Immunity during the skill. For each Enemy Team target HIT, gain 1 stack of Shield equal to 3% of Max Life for 5 seconds, stacking up to times.

