Shield Press
Skill ID 11608 · learned as a Royal Guard (Swordsman line)
- Type
- Active
- Max level
- 5
- Damage
- Physical
- Element
- Neutral
- Range
- 5 m
- Targets
- Up to 5
- Cooldown
- 8 s
- SP cost
- 25 SP
Every level
Numbers in bold change from level to level.
Level 1 · Cooldown 8 s · SP 25 SP
Shield skill. Deals Neutral Melee Physical DMG equal to PATK * 120% to the selected ST enemy within 5 meters and inflicts 【Stun】 for 1.5 seconds. This skill greatly increases Monster aggro, with a greater increase than Provoke. Against Monsters, the percentage DMG multiplier increases by 100%.
Level 1 · Cooldown 8 s · SP 25 SP
Shield-only skill. Deals Neutral melee Physical damage equal to PATK*350% and inflicts a 1-second Stun on up to 5 enemies within a 4m*8m area in the target direction. This skill greatly increases the user's Monster aggro (more than Provoke) and increases its percentage-based damage multiplier against Monster targets by100%.
Level 2 · Cooldown 8 s · SP 25 SP
Shield skill. Deals Neutral Melee Physical DMG equal to PATK * 140% to the selected ST enemy within 5 meters and inflicts 【Stun】 for 1.5 seconds. This skill greatly increases Monster aggro, with a greater increase than Provoke. Against Monsters, the percentage DMG multiplier increases by 100%.
Level 2 · Cooldown 8 s · SP 25 SP
Shield-only skill. Deals Neutral melee Physical damage equal to PATK*350% and inflicts a 1-second Stun on up to 5 enemies within a 4m*8m area in the target direction. This skill greatly increases the user's Monster aggro (more than Provoke) and increases its percentage-based damage multiplier against Monster targets by100%.
Level 3 · Cooldown 8 s · SP 25 SP
Shield skill. Deals Neutral Melee Physical DMG equal to PATK * 160% to the selected ST enemy within 5 meters and inflicts 【Stun】 for 1.5 seconds. This skill greatly increases Monster aggro, with a greater increase than Provoke. Against Monsters, the percentage DMG multiplier increases by 100%.
Level 3 · Cooldown 8 s · SP 25 SP
Shield-only skill. Deals Neutral melee Physical damage equal to PATK*350% and inflicts a 1-second Stun on up to 5 enemies within a 4m*8m area in the target direction. This skill greatly increases the user's Monster aggro (more than Provoke) and increases its percentage-based damage multiplier against Monster targets by100%.
Level 4 · Cooldown 8 s · SP 25 SP
Shield skill. Deals Neutral Melee Physical DMG equal to PATK * 180% to the selected ST enemy within 5 meters and inflicts 【Stun】 for 1.5 seconds. This skill greatly increases Monster aggro, with a greater increase than Provoke. Against Monsters, the percentage DMG multiplier increases by 100%.
Level 4 · Cooldown 8 s · SP 25 SP
Shield-only skill. Deals Neutral melee Physical damage equal to PATK*350% and inflicts a 1-second Stun on up to 5 enemies within a 4m*8m area in the target direction. This skill greatly increases the user's Monster aggro (more than Provoke) and increases its percentage-based damage multiplier against Monster targets by100%.
Level 5 · Cooldown 8 s · SP 25 SP
Shield skill. Deals Neutral Melee Physical DMG equal to PATK * 200% to the selected ST enemy within 5 meters and inflicts 【Stun】 for 1.5 seconds. This skill greatly increases Monster aggro, with a greater increase than Provoke. Against Monsters, the percentage DMG multiplier increases by 100%.
Level 5 · Cooldown 8 s · SP 25 SP
Shield-only skill. Deals Neutral melee Physical damage equal to PATK*350% and inflicts a 1-second Stun on up to 5 enemies within a 4m*8m area in the target direction. This skill greatly increases the user's Monster aggro (more than Provoke) and increases its percentage-based damage multiplier against Monster targets by100%.

