Heavy Cannon Shot
Skill ID 11602 · learned as a Royal Guard (Swordsman line)
- Type
- Active
- Max level
- 5
- Damage
- Physical
- Element
- Neutral
- Range
- 15 m
- Targets
- Up to 5
- Cooldown
- 8 s
- SP cost
- 25 SP
Every level
Numbers in bold change from level to level.
Level 1 · Cooldown 8 s · SP 25 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 80% to up to 5 enemies in a 5 * 15-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Grants you 【Charge Up】 for 8 seconds. 【Charge Up】: Increases MSPD by 10%. The next time you Deals DMG, removes 【Charge Up】 and triggers 【Charge Up Strike】 against the primary target, dealing Neutral Melee Physical DMG equal to 30% PATK.
Level 2 · Cooldown 8 s · SP 25 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 100% to up to 5 enemies in a 5 * 15-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Grants you 【Charge Up】 for 8 seconds. 【Charge Up】: Increases MSPD by 10%. The next time you Deals DMG, removes 【Charge Up】 and triggers 【Charge Up Strike】 against the primary target, dealing Neutral Melee Physical DMG equal to 35% PATK.
Level 3 · Cooldown 8 s · SP 25 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 120% to up to 5 enemies in a 5 * 15-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Grants you 【Charge Up】 for 8 seconds. 【Charge Up】: Increases MSPD by 10%. The next time you Deals DMG, removes 【Charge Up】 and triggers 【Charge Up Strike】 against the primary target, dealing Neutral Melee Physical DMG equal to 40% PATK.
Level 4 · Cooldown 8 s · SP 25 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 140% to up to 5 enemies in a 5 * 15-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Grants you 【Charge Up】 for 8 seconds. 【Charge Up】: Increases MSPD by 10%. The next time you Deals DMG, removes 【Charge Up】 and triggers 【Charge Up Strike】 against the primary target, dealing Neutral Melee Physical DMG equal to 45% PATK.
Level 5 · Cooldown 8 s · SP 25 SP
Two-Handed Spear skill. Deals Neutral Melee Physical DMG equal to PATK * 160% to up to 5 enemies in a 5 * 15-meter area in front of you. For every 1% ASPD, this DMG increases by 0.5%, up to % ASPD. Grants you 【Charge Up】 for 8 seconds. 【Charge Up】: Increases MSPD by 10%. The next time you Deals DMG, removes 【Charge Up】 and triggers 【Charge Up Strike】 against the primary target, dealing Neutral Melee Physical DMG equal to 50% PATK.

