Phantom Thrust
Skill ID 11308 · learned as a Rune Knight (Swordsman line)
- Type
- Active
- Max level
- 5
- Damage
- Physical
- Element
- Neutral
- Range
- 15 m
- Cooldown
- 20 s
Every level
Numbers in bold change from level to level.
Level 1 · Cooldown 20 s
A skill exclusive to two-handed Spears. Charge up to generate a spiral of energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 200% to the targeted enemy within 15 meters, pulling them in front of you and inflicting 【Immobilize】 for 2.5 sec.
Level 1 · Cooldown 20 s
Two-handed Spear skill. Charge up to generate spiraling energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 350% to the targeted enemy within 15 meters. Pulls the enemy in front of you and inflicts 【Immobilize】 for 2.5 seconds.
Level 2 · Cooldown 20 s
A skill exclusive to two-handed Spears. Charge up to generate a spiral of energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 250% to the targeted enemy within 15 meters, pulling them in front of you and inflicting 【Immobilize】 for 2.5 sec.
Level 2 · Cooldown 20 s
Two-handed Spear skill. Charge up to generate spiraling energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 400% to the targeted enemy within 15 meters. Pulls the enemy in front of you and inflicts 【Immobilize】 for 2.5 seconds.
Level 3 · Cooldown 20 s
A skill exclusive to two-handed Spears. Charge up to generate a spiral of energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 300% to the targeted enemy within 15 meters, pulling them in front of you and inflicting 【Immobilize】 for 2.5 sec.
Level 3 · Cooldown 20 s
Two-handed Spear skill. Charge up to generate spiraling energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 450% to the targeted enemy within 15 meters. Pulls the enemy in front of you and inflicts 【Immobilize】 for 2.5 seconds.
Level 4 · Cooldown 20 s
A skill exclusive to two-handed Spears. Charge up to generate a spiral of energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 350% to the targeted enemy within 15 meters, pulling them in front of you and inflicting 【Immobilize】 for 2.5 sec.
Level 4 · Cooldown 20 s
Two-handed Spear skill. Charge up to generate spiraling energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 500% to the targeted enemy within 15 meters. Pulls the enemy in front of you and inflicts 【Immobilize】 for 2.5 seconds.
Level 5 · Cooldown 20 s
A skill exclusive to two-handed Spears. Charge up to generate a spiral of energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 400% to the targeted enemy within 15 meters, pulling them in front of you and inflicting 【Immobilize】 for 2.5 sec.
Level 5 · Cooldown 20 s
Two-handed Spear skill. Charge up to generate spiraling energy, then hurl your Spear at the target, dealing Neutral ranged Physical damage equal to Physical ATK * 550% to the targeted enemy within 15 meters. Pulls the enemy in front of you and inflicts 【Immobilize】 for 2.5 seconds.

