Melt Down

Skill ID 16203 · learned as a Mastersmith (Merchant line)

Type
Active
Max level
10
Range
Self
Cooldown
10 s
SP cost
10 SP

Every level

Numbers in bold change from level to level.

  1. Level 1 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 0.2% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  2. Level 2 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 0.4% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  3. Level 3 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 0.6% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  4. Level 4 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 0.8% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  5. Level 5 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 1% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  6. Level 6 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 1.2% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  7. Level 7 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 1.4% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  8. Level 8 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 1.6% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  9. Level 9 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 1.8% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

  10. Level 10 · Cooldown 10 s · SP 10 SP

    You gain the [Melt Down] Effect for 120 seconds. While [Melt Down] is Active, attacking an Enemy Team player has a 2% Chance to inflict [Weapon Damage] for 10 seconds. When attacking a Monster while [Melt Down] is Active, there is a 10% Chance to reduce its PATK and DEF by 5% for 3 seconds. [Weapon Damage]: The Initial stats and Affixes of Main/Off-Hand Weapons are not Active for the duration.

Other Mastersmith skills

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