Flowing Shadow

Skill ID 15321 · learned as a Guillotine Cross (Thief line)

Type
Active
Max level
10
Damage
Physical
Element
Neutral
Range
Self
Targets
Up to 5
Cooldown
10 s
SP cost
10 SP

Every level

Numbers in bold change from level to level.

  1. Level 1 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 11% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  2. Level 1 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  3. Level 2 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 12% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  4. Level 2 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  5. Level 3 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 13% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  6. Level 3 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  7. Level 4 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 14% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  8. Level 4 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  9. Level 5 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 15% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  10. Level 5 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  11. Level 6 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 16% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  12. Level 6 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  13. Level 7 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 17% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  14. Level 7 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  15. Level 8 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 18% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  16. Level 8 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  17. Level 9 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 19% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  18. Level 9 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

  19. Level 10 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Looping Shadow】 resets this skill's cooldown. Choose a direction to dash 7 meters as a phantom, dealing Neutral melee Physical damage equal to PATK * 20% to up to enemies in a 3-meter-wide, 9-meter-long rectangular area in that direction. You gain 【Endure】 while casting this skill.

  20. Level 10 · Cooldown 10 s · SP 10 SP

    Dagger-exclusive skill. Casting 【Shadow Guard】, 【Thousand Shadows】, or 【Circling Shadow】 will reset this skill's cooldown. Choose a direction and dash in the Format of a phantom, gaining 7 meters of Movement and dealing Neutral melee Physical damage equal to PATK*${4}% to up to enemies within a rectangular area ${2} meters wide and ${3} meters long in that direction. While casting this skill, you gain 【Endure】.

Other Guillotine Cross skills

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