Double Attack

Skill ID 15002 · learned as a Thief (Thief line)

Type
Passive
Max level
10

Every level

Numbers in bold change from level to level.

  1. Level 1

    When a Dagger is equipped, each Basic Attack has a 1% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.

  2. Level 2

    When a Dagger is equipped, each Basic Attack has a 2% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 1.

  3. Level 3

    When a Dagger is equipped, each Basic Attack has a 3% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.

  4. Level 4

    When a Dagger is equipped, each Basic Attack has a 4% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 2.

  5. Level 5

    When a Dagger is equipped, each Basic Attack has a 5% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.

  6. Level 6

    When a Dagger is equipped, each Basic Attack has a 6% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 3.

  7. Level 7

    When a Dagger is equipped, each Basic Attack has a 7% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.

  8. Level 8

    When a Dagger is equipped, each Basic Attack has a 8% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 4.

  9. Level 9

    When a Dagger is equipped, each Basic Attack has a 9% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.

  10. Level 10

    When a Dagger is equipped, each Basic Attack has a 10% Chance to deal 1 Extra hits of Neutral melee Physical damage equal to PATK * 50% (this damage is not considered a Normal Attack). When a Katar is equipped, increases CRIT Stat by 5.

Other Thief skills

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