Auto Counter

Skill ID 11105 · learned as a Knight (Swordsman line)

Type
Active
Max level
10
Range
Self
Cooldown
10 s
SP cost
20 SP

Every level

Numbers in bold change from level to level.

  1. Level 1 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 55% + 60 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  2. Level 2 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 60% + 70 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  3. Level 3 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 65% + 80 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  4. Level 4 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 70% + 90 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  5. Level 5 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 75% + 100 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  6. Level 6 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 80% + 110 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  7. Level 7 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 85% + 120 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  8. Level 8 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 90% + 130 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  9. Level 9 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 95% + 140 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

  10. Level 10 · Cooldown 10 s · SP 20 SP

    After casting, enter a Parry state for 1 sec. While active, 【Immune to Debuffs】. When Parry ends, perform an Auto Counter against up to 5 enemies within a 3m * 5m area ahead, dealing Physical ATK * 100% + 150 Neutral melee Physical damage. If you take melee Physical damage while parrying, Auto Counter damage increases by 50%.

Other Knight skills

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